10 '*Arashi Tennis* 20 CLV:B=4 30 '@START 40 CLS 50 LOCATE 0,21:PRINT "--------------------------------"; 60 LOCATE 1,22:PRINT "SCORE ";T; 70 LOCATE 1,23:PRINT "BALL ";B;" TENNIS GAME"; 80 P=16:X=RND(10)+1:Y=0:D=1:E=1 90 '@PADMOVE 100 FOR I=0 TO 1 110 IF BTN(LEFT) GOSUB 380 120 IF BTN(RIGHT) GOSUB 420 130 LOCATE P,20:PRINT " ===== "; 140 WAIT 2 150 NEXT 160 '@BALLMOVE 170 U=X+D:V=Y+E 180 IF U=0 OR U=31 THEN D=-D:GOTO 160 190 IF V=-1 THEN E=1:GOTO 160 200 S=SCR(U,V) 210 IF S=#3D GOSUB 460 220 LOCATE X,Y:PRINT " "; 230 LOCATE U,V:PRINT "@"; 240 X=U:Y=V 250 IF S<>#2D GOTO 90 260 '@MISS 270 BEEP 30,60:WAIT 60 280 B=B-1:IF B>0 GOTO 30 290 '@GOVER 300 CLS:LOCATE 10,7:PRINT "GAME OVER!" 310 LOCATE 10,9:PRINT "SCORE ";T 320 LOCATE 10,11:PRINT "Replay?(Y/N)" 330 '@RKEY 340 A=INKEY() 350 IF A=#59 THEN RUN 360 IF A=#4E THEN END 370 GOTO 330 380 '@PADL 390 P=P-1 400 IF P<0 THEN P=0 410 RETURN 420 '@PADR 430 P=P+1 440 IF P>25 THEN P=25 450 RETURN 460 '@PADBA 470 BEEP 10 480 T=T+10 490 LOCATE 7,22:PRINT T; 500 E=-1 510 RETURN