1 '*1Game V2 Koma* (PCG) 2 CLP 3 ' 4 'Koma PCG Pattern 5 LET [ 8],#04,#3E,#2F,#56,#6A,#D6,#AC,#F0 6 LET [16],#38,#7C,#FE,#FE,#FE,#7C,#38,#00 7 LET [24],#38,#44,#82,#82,#82,#44,#38,#00 8 LET [32],#38,#44,#92,#BA,#92,#44,#38,#00 9 LET [40],#38,#74,#F2,#F2,#F2,#74,#38,#00 10 LET [48],#38,#44,#82,#FE,#82,#44,#38,#00 11 LET [56],#38,#44,#A2,#92,#8A,#44,#38,#00 12 LET [64],#38,#44,#8A,#94,#A2,#44,#38,#00 13 LET [72],#38,#44,#82,#82,#FE,#7C,#38,#00 14 ' 15 'Normal Koma(#E1-#E9) 16 FOR C=1 TO 9:FOR B=0 TO 7 17 POKE (#E0+C)*8+B,[C*8+B] 18 NEXT:NEXT 19 ' 20 'Reverse Koma(#F1-#F9) 21 FOR C=1 TO 9:FOR B=0 TO 7 22 POKE (#F0+C)*8+B,PEEK((#E0+C)*8+B)^#FF 23 NEXT:NEXT 24 ' 25 LRUN FILE()+1